#Pocodan #Collaboration #Funeral Free Ren #Great Labyrinth Strategy #Blue Sea Water Labyrinth *Funeral Furiren Collaboration Kakushiki Suyo’s injuries have increased significantly. / Funeral Free Ren Collaboration Character Damage dealt increases significantly. *Skill ability increase area (150): When the player passes, the number of characters (in the order of left and right) of the team increases by 150 skill ability. / Skill charge addition area (150): Every time the player passes through, the skill charge amount of the monster with the corresponding number (in order from left to right) increases by 150. 0:00 Start 0:08 1F 1:28 2F 2:56 3F *Beware of landmine traps/landmine traps 4:16 4F *Injury reduction: The number of enemies other than yourself is too high, and the damage that can be received is too much. / Damage reduction (condition): The more enemies there are other than yourself, the more damage you receive will be reduced. 4:35 5F – Duplicate Furiren / Duplicate Freeren *Pre-emptive attack: Full fire attack, fixed injury of 50% of maximum HP of all players, 999 skill ability for all low players in the ranks. / Gives the player a full floor range (63) attack, deals fixed damage of 50% of maximum HP, and reduces skill charge of the entire player team by 999. *Extra Counter: 4th level skill for each toy house, water attack for all fire fighters, ground board removal within the range of attack, 10 skill ability for all low toy house ranks. / Extra Counter: Every time the player uses a skill 4 times, performs a water attack on the entire floor (63), erases Pocoron within the attack range, blows away the player (downward), and charges the skill of the entire player team. Decrease by 10. *Receiving injury proposal: Receiveable injury next number exceeds, receiving injury increases (maximum reaching 300 times). / Increased damage received (condition): The more times you receive damage, the more damage you receive (up to 300 times). 7:36 6F 10:05 7F *First attack: All-fireball water attack + Destructive ground plate + Dazzle effect/ Attack that causes water damage to the entire floor area (63) + Destroy Pocoron + Stun effect *Lightning Physical shield tiles: 2 shield tiles required for destruction, ability to create enemies, physical damage caused by lightning, proposal use fixed damage. / Lightning Physical Shielder: Two shields must be destroyed to deal lightning physical damage to the enemy. *Thunder Skill Shield Plate: Demand Destruction 2 Shield Plate Talents, Enemy Creation Lightning Skills Injury, Recommendation Use Fixed Injury Comes. / Lightning Skill Shielder: Two shields must be destroyed to deal lightning skill damage to the enemy. 12:48 8F * Blown away stone block / Blown away block 16:40 9F * Preemptive attack: Ground plan fixed position Result Blown away stone block. / Summons a blowout block to a fixed location on the map. *Thunder Skill Shield Plate: Demand Destruction 2 Shield Plate Talents, Enemy Creation Lightning Skills Injury, Recommendation Use Fixed Injury Comes. / Lightning Skill Shielder: Two shields must be destroyed to deal lightning skill damage to the enemy. 20:11 Boss – Duplicate Furiren / Duplicate Freeren *Pre-emptive attack: Full-scale attack, 50% fixed damage to maximum HP of all players, 999 skill ability for all low players in the ranks. / Gives the player a full floor range (63) attack, deals fixed damage of 50% of maximum HP, and reduces skill charge of the entire player team by 999. *Extra Counter: 4th level skill for each toy house, water attack for all fire fighters, ground board removal within the range of attack, 10 skill ability for all low toy house ranks. / Extra Counter: Every time the player uses a skill 4 times, performs a water attack on the entire floor (63), erases Pocoron within the attack range, blows away the player (downward), and charges the skill of the entire player team. Decrease by 10. *Receiving injury proposal: Receiveable injury next number exceeds, receiving injury increases (maximum reaching 300 times). / Increased damage received (condition): The more times you receive damage, the more damage you receive (up to 300 times). *Offensive power provision: The number of enemies who can defeat the house is greater than the number of enemies, and the offensive power is increased. / Increased attack power (condition): The more enemies the player defeats, the more the attack power increases. *Revival: When HP returns to 0, revive to maximum HP since the meeting (once from the beginning). / Revival: When your HP reaches 0, you will be revived with maximum HP (once initially). *After defeating Thunder Mimic, 4 Skill Energy Increase Areas (150) will be created around it. When you defeat Thunder Mimic, 4 Skill Energy Increase Areas (150) will be created around it. *It is possible to use the Boss’s Extra Counter player’s ability to blow the player’s local area downwards, and this move will increase the skill capacity of the area (150). / By using the boss’s extra counter and blowing the player to the bottom of the map, you can move above the skill energy increase area (150).

Leave A Reply