Incredible stuff… CGworld article part 1 – https://cgworld.jp/article/202304-triguns1.html CGworld article part 2 – https://cgworld.jp/article/202304-triguns2.html CGworld article part 3 – https://cgworld.jp/article/202304-triguns3.html Artwork at the end by Inckice – https://twitter.com/inckice?lang=en Follow my Instagram – https://www.instagram.com/kannas_ricebowl / Follow my Twitter – https://twitter.com/Kannas_Ricebowl Check out my animation channel – https://www.youtube.com/channel/UCCczL9z8G2m9EhQ7jaGi0Dw Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for “fair” use” for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. #trigunstampede #trigun #cgi #chainsawman
25 Comments
It has the best CGI animation in all 3d anime
i would say this, if i would ever watched an anime with gun involved, this is what i exactly wanted to watch. this is the trigun that i have been wishing and wanting to watch 20 years ago. and i personally think this is what the best thing to be done to portray the show with such an impressive story line, characters, and obviously the gun action scene. this is just a wholesome amazing anime show! I really really like it.
and i just want to say this! I really like how you deliver your thoughts and opinions in this video! i really appreciate it! hope, your channel gets bigger one day!
I think you'll like "The Master Cat is Depressed Again Today"
By using 3D camera movement with mix of 2D
though trigun stampede actually has good cgi, I STILL prefer JJBA cgi over other anime (ops are truly OP in JJBA)
I think the consistent use of it allows viewers to stay immersed because there's no contrasting artstyles or art elements competing for attention and this adds quality.
I want to think on Made in Abyss as an example; even if they did their best to make the artstyle seamless, the ever so slight differences made the 3D really stand out from the 2D (I am totally in favor of using CGI for complex animation, I am merely giving an example). Our brains can get used to the artstyle and focus on the other elements of the show as a whole to enjoy.
The Animation is realy nice, but the last episode this was sooo beatuiful an a Suprise.
I forgot the show was CGI pretty much the entire time I was watching, but I did not like the amount of tracking shots in the final scene 😭 feeling like it was a video game was kinda jarring while the rest of the show was shot and animated using the same conventions as 2D anime. Certain styles and aspects of 2D anime exist because of the medium’s limitations and general nature of being 2D, but the same limitations don’t exist with CG. Limitations in general force creatives to do things in ways they otherwise would not have thought of, offering new perspectives and fostering unique styles and approaches. Just because complicated tracking shots are very difficult and rare to see a lot of in 2D anime, doesn’t mean that more of it will make it better. 2D anime finds that balance naturally because of its limitations, and Trigun stampede was able to do the same thing as well as having its own unique techniques and strengths you can’t find in 2D, but sometimes less is more ya know. We learned that higher frame rates do NOT make animation look better, that variation is key, that less is more, and Trigun stampede really really excelled in this…I just hope to see fight scenes like the final one done a little bit less like a video game quick time event scene 😭
Did we watch the same anime? The animation was so distractingly bad. Not the design or look, but the actual animation. I found it so unnatural.
I hope you watched Trash Taste episode with Ceo of Studio Orange
Look at how they massacre my boy.
Such a good analysis! I love Trigun Stampede and the style is a huge part of that!
Screw this cheap lookin' CGI wank fest.
The animation is truly spectacular. And you didn't even get to the subanimation units who animated wolfwoods backstory
Berserk adaptation from studio orange when??
I came to know this anime because I fell in love with the visual, and it was one of the best 3d anime out there
Trigun stampede fight scenes can single handedly rival the best ufotable fight scenes there are
Hard Disagree after watching "The First Slam Dunk". wait nvm "Lupin III: The First" has the best CGI of any anime ever.
While we're on the subject of CGI anime, I can't wait to see your review on The First Slam Dunk, and compared it to the other CGI animes.
I do want to point out on “don’t fill smoke to hide awkward movements.” Because there was a moment that used smoke in a very different way. Not obscuring flaws but using it in way one would utilize smoke in a thriller. When Millions Knives is ascending the staircase at Jenora Rock and cuts up two of the three women, it’s terrifying as you can’t solidly anticipate his actions. That is very good use of smoke.
The action sequences were amazing, so pleasing to look at
best CGI and bad script
First Slam Dunk has entered the chat
I love trigun cgi but… dislike… other cgi in anime mostly because it gives me ptsd of berserk 2016/17
Na, this has heave use of Uncanny Valley.. I’m a senior 3D Artist, I have to say that the only time 3D anime graphics impressed me was in Guiltily Gear games
Zero emotional expression from these robots. CGI still isnt there yet for us humans to really connect. Creators had no originality so the same villain comes back. Production studio rapes the IP – oh wow flashy fight scenes lol – i see where the money went. Not the plot nor getting real talent. Dont waste your time people.