MGO2PC 2025.10.19 グノーシアってゲーム原作なんね!
When I sent the controller to Sony for repair, I was told that it would come with a one-year warranty if the product was replaced, but the previous repair service had replaced it with a new one, but they said that it was not considered a product replacement. The controller serial numbers are different. If the product has changed, we will replace it! The last replacement had bad button input from the beginning, but the analog stick started drifting again soon, so I thought that was a good thing, and that it would probably break within a year anyway. Paid exchanges are referred to as product exchanges. This is a fact that is not written anywhere. It’s not written in the warranty terms, nor is it on the website. Quoted below (part of the paper that will be enclosed with the repair) Regarding the warranty period after after-sales service – After after-sales service, the warranty period will be the longer of “1 year remaining from the date of purchase of the product” or “3 months from the shipping date stated in this report” – However, if “product replacement” is written in the action column. If so, the warranty period will be “one year from the shipping date stated in this report.” If the product is returned unrepaired, the warranty period will be one year from the date of purchase. *We will respond based on after-sales service regulations and the warranty period. Please send this form together the next time you apply for after-sales service ↑ I feel that this sentence does not guarantee anything. The fact that the last controller had an initial defect means that it was due to poor inspection and quality control, and while acknowledging the fact that other people besides myself have made similar complaints, I haven’t changed the text for years. Even if the after-sales service says this, other departments won’t take action.By the way, if you use this service, you can have the controller replaced free of charge within 3 months of normal use, as long as the failure is not intentional. After-sales service said it was theoretically possible. ↑Thank you for watching the above for a while.MGS3Δ has amazing graphics and expressions! Fox Hunt is an anime that I’ve been watching lately. ← The final episode was the best. There’s no way I could be your lover, I can’t help it! (*It wasn’t impossible!?) ← The final episode was Rent-A-Girlfriend ← The final episode was Fermat’s Cooking ← The final episode was The Cuckoo’s Wife ← The final episode was the movie F1 The production team recommends that you watch it in IMAX (a movie theater with special attention to sound)! I’ve been saying this a lot, but this movie was born for 4DX! As a warning, be careful not to get whipped! Watch the race scene with enthusiasm! That’s what it feels like! The best image, the best sound, the best vibration If I had to say anything strongly, the wind from behind the bat was not expressed well in 4DX. It’s a shame that the wind pressure when something extremely fast passes by is often seen in motorsports, but other details such as vibrations when riding on a curb, vibrations when tires are removed, etc., were expressed very well! Also, I’m sure it’s extremely difficult to control the machine in that speed range! The seats vibrated and swayed, but people who watched it at home might find the movie “hmm” because the equipment is different, so for the racing type, I’m watching Rashford vs. Ferrari Gran Turismo Live!Unfortunately, MGO4 is no longer available, but MGO2PC continues to evolve! Movies I’ve wanted to watch recently: Reminiscence Dark Shadows 13F Movies I’ve watched recently: F1 Hypnosis Mic Alive Hoon Invisible Witness Mr. Nobody Platform Red Sparrow Secret Level is an anime or something like Amazon Prime. Come to think of it, I downgraded to the Gravo 566 series. 60FPS from something like 572 CPU usage rate 30-40% GPU usage rate 21-25% Temperature 45-60℃ 44-50W Latency: 15-17ms Monitor’s FreeSync ON NVIDIA Control Panel’s vertical synchronization High speed Frame limit OFF RPCS3 If Vsync is not ON, there will be quite a bit of tearing, but if the frame limit is 60FPS monitor is ON RPCS3 OFF, it only happens a little.To completely eliminate it Is there no choice but to turn it on at high speed? Recent camera speed 2 9 Previously 7 8 There’s a drama I want to watch recently, but I wonder if Queen’s Cabinet is only available on Netflix? Isn’t it rented? I really enjoyed the anime 2.5 Dimensional Temptation and Mirai Nikki! I watched the movie Lost Body. It took a long time at first, but by the end it was amazing. Is there an unnatural scene like this in the middle? I’m glad that was connected! BASE is 2nd in the world, RACE is still 1st in Japan, and it’s just a cumulative total! Chatting while using a PS4 controller Favorite recommended movies: The Quintessential Quintuplets, Flowers of Evil, Interstellar, Inception, Shutter Island, Odyssey, The Dark Knight, Tenet, Beyond Aurora, Museum, Grand Illusion, Toy Story 3, Cars 3, Back to the Future Ready Player One This has nothing to do with the game, but I’ll keep adding to it.I’m excited when I get unintentionally excited by the button allocation on the controller. To prevent the switch from pressing R3, I made the share button on the PS4 controller press R3! Now you can’t switch easily! ! ! I tried setting it with a TCP optimizer that lowers the ping value! But there was no change in the ping value! That means it was almost optimized! Referenced URL https://youtu.be/e7xdNpMSnLg?si=GOT4y-UDcvs-3KbF I set it up so that I can throw Gray downwards, but after I throw it, I always get covered in cardboard. You can press L1 and L2 at the same time. I’m using a PS4 controller! L3 and R3 seem to be stiff, so horizontal movement may be easier compared to PS3. Fine-tuning the sniper distance does increase the difficulty! Sound settings 7.1ch RPCS3 side THX SPATIAL AUDIO MGO sound data analyzed ↓ 31Hz-12dB 63Hz-12dB 125Hz-12dB 500Hz-12dB 1kHz -12dB 2kHz -12dB 4kHz -12dB 8kHz+12dB 16kHz+12dB I set it based on the analysis data https://www.youtube.com/live/yQiZ0Jaf… Please think of it as an explanation by an amateur who doesn’t know much about it. It is said that MGO distribution is of high quality, so I am disclosing the information! I would also like to know your settings (^o^) NVIDIA DSR coefficient 1.78xDL This time’s OBS settings are as follows Output distribution settings Video encoder NVIDIA HNVENC AV1 Rescale the output Disabled audio bit rate 320 Encoder settings rate control CBR Bit rate 18000kbps (I was doing it at 30000kbps, but there was a problem when I increased it to 35000) Key frame interval 0s Preset P5 High Quality Tuning High Quality Multipass 1 Pass Profile main Basic Video Resolution 2560×1440 Output Resolution 2560×1440 FPS 60 Source Game Capture Filter Effect Filter Sharp 0.10 I learned the secret of over-the-shoulder AIM from a certain person. I’ll do my best. I started checking the comments section of the live show. I can’t watch it while I’m playing, but I watch it in between! Thank you for your comments m(_ _)m I’m also looking for advice below ↓ Issues to improve your play BASE: Don’t look around carefully and save up the despena that springs up, even when it’s hard, reduce it before going (counter countermeasures) Don’t roll when entering the base (bases are basically waiting to spring up, HS by standing after rolling, to avoid lock-on) When entering a small room in the MM building, don’t enter with auto-aim (because the opponent is unclear somewhere) OOBASE When the opponent squirrel is near the 2nd base, wait behind the door when the 2nd becomes your own base, and don’t go through the trouble of entering the squirrel (from the opponent’s point of view, you have an advantage if you can’t see the situation behind the door) Don’t go forcibly attacking, don’t expose yourself too much (avoid becoming a hive of multiple people) ←If an important issue base is being attacked, you can buy time so that allies can easily spawn.In areas where allies are near the line of fire, don’t put up a barrage, just attack. Prevent TK and FF from occurring with firing shots ← Prevent TK and FF from occurring due to sharp throws of allies on the front line that do not cure burst attacks Prevent VC from getting too heated and repeating the same thing (to avoid VC confusion) I can tell who is who by looking at the map, kill log, and voice when dealing damage to the opponent (sometimes the voice overlaps).I don’t use slot 3 because I can’t take advantage of it, but I usually use MMBASE! MMRACE If there are only 2 goals left, it’s OK to go for the end goal. Too bad. Needs practice! ! ! ! AIM well! By asking which BASE number and how many people are on board, you can throw the grudge without worrying BASE If the BASE number is dangerous, instead of spawning at that base, it is also possible to spawn at a base where you can throw grudges at that base.If an advanced player is defeating the enemy in the grasshopper position, back off a little and look at the entire map to cover it.If you throw the grudge to BB BASE 3 from a slightly distant angle from the top of the hole, it will reach the end of the 3rd base! When you blow away an opponent with Grey, if the opponent’s HP becomes zero, the light will disappear from the map.On the other hand, if the opponent is alive, it will remain glowing on the map (EE3 effect within 3 seconds) ↑ Without knowing this, after blowing away the opponent, you would always land a decisive blow on the opponent who was blown away, but there will be situations where this operation will be reduced! Does this increase the probability of survival because it allows you to move on to the next action? When entering a base, be prepared to backstay at any time to avoid falling prey to side-by-side auto-AIM. However, there is a possibility of lag, so decide whether to actually do it based on your state of mind at the time! TT has a texture bug, so be careful and learn how to wait. MGS has a basic wait ↓ Advice from someone: I think it’s great that you are basically very conscious of your targets. You’re heading to the most important place. This is where you can switch your focus when you’re about to be taken away in captivity. Also, I think it’s a good idea because many people don’t reload immediately after a kill and reload after stepping on a base! It was also pretty good to be actively hitting number 1 with SA on the AA base, so I wish I could kill at the important points without worrying too much about killing. Kill while stepping on the base, kill the person stepping on the base, kill the person with the target, kill while holding the target.These directly lead to victory or defeat.There are not many people who try to do this.The attitude of rushing to the base after killing is ⭕️.
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