this shit is more dogshit than the Isekai genre

by KlMOCHl

22 Comments

  1. this shit is really prevelant everywhere now, usually the moment i see some game system i just stop reading right there, only read those if they become known as actually good

  2. Porque no los dos?

    They’re equally lazy and dogshit let’s be real. Unironically the most creativity they have in that genre is when they’re trying to write pornhwa.

  3. SkyPirateVyse on

    Sure, but when I call out Frieren for having _mimic chests, dungeons with traps and treasures, tournaments, and areas limited to people at certain levels_, then that isn’t related to gaming at all and I get downvoted 🙁

  4. Also the author has no idea about power scaling. *slap* OP protagonist from the beginning.

  5. Extreme-Kitchen1637 on

    Yes it’s very common in webnovels too and it’s terrible having to shuffle through pages of different things to find something that doesn’t have a statsystem/portals/isekai junk.

    There was a god damn Wednesday Adams fanfic that started decently and then jumped into a god damn fighting system.

    Makes me want to read normal books. Ugh.

  6. Hanzo-Ryunosuke on

    Yea that shit is worse then harem isekai. Manwha with edgy MC who use knife, has window screen, solo are just too repetitive and no verity.

  7. Is there a term for a trope that is fundamentally conducive to bad writing? I’m sure not all quest menu stories are bad, but it feels like just introducing it to the setting makes it harder to write the story well.

    I think Solo Leveling shines because it knows what it is and isn’t. It’s a vehicle for awesome moments and having the MC fight hard to beat progressively stronger opponents in Epic battles (and also showing how cool the MC is because he gets stronger while almost no one else really does that from what I’ve seen in the anime). It is not a character study or a drama, and the quest menu railroading the MC allows more room in the story for the progression fantasy.

  8. viking-hothot-rada on

    Cheap fan service writing = fast money, if the series fail just drop it and start another one with similiar ideas. Look, making money on manhwa is hard, I get it. i dont have place to judge the authors. But trust me, long term fandom is based on love and passion, not cheap junkfood. If they keep doing it, readers will just tired and throw it away just to be forgotten. There is a reason why one piece and tower of god is still exist today.

  9. most of those stories about protagonists breaking the system miss the fact that what makes this impressive in real life is that it’s hard to do, at the system is made to prevent it. allowing someone to break a system right away makes it clear the system was not built to work well and someone happened to find a flaw in it, but that it was made to be broken which ruins the entire premise.

    it can still be done, but only if the system has been established for a long time with known rules that people understand, which then makes it a great realisation when you understand why the rules you knew were flawed in a way you didn’t see coming. but that’s really hard to write, and takes a long time

  10. Honestly, Leveling systems work really well in novels, where its harder to visualize how strong the protagonist is.

    However, I do get really annoyed when I see a Luck stat. 99% of the time it doesn’t impact a single thing in the entire story and is hard to explain

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